In one Age, called the Fourth Age by some, an Age yet to come, an Age long past, a wind rose in the Land of the Crystal Throne. It sped across the great Aryth Ocean to the Tai’Seanchan coast. It continued over the Mountains of Mist, picking up the scent of Two Rivers fine tabac and singing along to a tune made by a Tinker’s tea kettle. It swirled around the vast prairie known as the Caralain Grass, with it’s Black Tower fortress, and the island city of Tar Valon, home of the fabled Ogier-made White Tower...The wind swept through the valleys, skimming along the lake that once was Shadar Logoth, lifting the raven in flight. It howled through the Blight past the snorts and bellows of Trollocs, carrying on it the stench of their cookpots and rot as it whipped by a Myrddraal without creating so much as a ripple in its dark cloak. If you listen closely to the wind you can hear the sound of “friends” whispering in the dark as it whistles by you. The shadows beckon you to their warm embrace; where will the wind take you? For you must know, the wind was not the beginning. There are neither beginnings nor endings to the turning of the Wheel of Time. But it was A beginning.
Arafel is one of the five Borderland nations which lie on the threshold of the Great Blight, sitting between Kandor to the west and Shienar to the east. Arafel is an independent nation, ruled by a dual monarchy of a King and Queen, who govern the nation jointly.
Arafel is one of the five Borderland nations which lie on the threshold of the Great Blight, sitting between Kandor to the west and Shienar to the east. Arafel is an independent nation, ruled by a dual monarchy of a King and Queen, who govern the nation jointly.
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Kandor is one of the five Borderland nations which lie on the threshold of the Great Blight, sitting between Saldaea to the west and Arafel to the east. Kandor was once a Monarchy, but is now governed by the Merchant's Guild.
Kandor is one of the five Borderland nations which lie on the threshold of the Great Blight, sitting between Saldaea to the west and Arafel to the east. Kandor was once a Monarchy, but is now governed by the Merchant's Guild.
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Malkier is one of the five Borderland nations, it lies to the Northeast of Shienar, on the edge of the Blight itself. Malkier remains a monarchy under the line of House Mandragoran. It is also home to a branch of the Academy of the Rising Sun focused on military history.
Malkier is one of the five Borderland nations, it lies to the Northeast of Shienar, on the edge of the Blight itself. Malkier remains a monarchy under the line of House Mandragoran. It is also home to a branch of the Academy of the Rising Sun focused on military history.
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Saldaea is one of the five Borderland nations which lie on the threshold of the Great Blight. It is the westernmost of the Borderlands, lying between the Aryth Ocean and Kandor. Saldaea is a monarchy supported by a Council of Lords, with succession passing to the oldest heir regardless of whether it is a King or Queen.
Saldaea is one of the five Borderland nations which lie on the threshold of the Great Blight. It is the westernmost of the Borderlands, lying between the Aryth Ocean and Kandor. Saldaea is a monarchy supported by a Council of Lords, with succession passing to the oldest heir regardless of whether it is a King or Queen.
A Picnic for Two
updated Feb 23, 2022 4:21:33 GMT
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Shienar (pronounced: shy-NAHR) is one of the five Borderland nations which lie on the threshold of the Great Blight. It is the easternmost of the Borderlands, lying between the Spine of the World and Arafel. Shienar is a monarchy, and has remained such into the Fourth Age. Individual houses tend to rule over the major cities, while the monarch rules the nation from Fal Moran.
Shienar (pronounced: shy-NAHR) is one of the five Borderland nations which lie on the threshold of the Great Blight. It is the easternmost of the Borderlands, lying between the Spine of the World and Arafel. Shienar is a monarchy, and has remained such into the Fourth Age. Individual houses tend to rule over the major cities, while the monarch rules the nation from Fal Moran.
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The Borderlands are the Westland nations which lie furthest to the north and directly border the Great Blight. In modern times the term refers to the five countries of Malkier, Shienar, Arafel, Kandor and Saldaea.
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