Post by The Dark One on Jul 9, 2019 16:48:45 GMT
Weaves
From the Wheel of Time Wiki:
"A weave, also known as a web, is a combination of One Power flows. There are five different flows that can be manipulated with the One Power: Air, Earth, Fire, Spirit, and Water; these are known as the Five Powers. Each of the Five Powers produces a different effect when woven. For example, weaving Fire on a candle wick ignites it, lighting the candle. More complex weaves require more than one flow to be used, but produce more spectacular results."
For the complete article with detailed descriptions of each weave click HERE
Allowed: Feel free to use this weave so long as you meet the requirements to do so.
Illegal: You may use these so long as the other person agrees beforehand. If you are caught using these in character you will be punished in character.
Forbidden: These may not be used IC at this time.
New: These weaves were discovered in the Fourth Age and are known only to specific individuals. New weaves are only awarded to characters whose authors have won that right through an OOC event, though they can be taught IC.
Affinities
Affinities are listed in bold. You do not need to have an affinity to learn a weave. Affinities are rare. Those who have affinities will be able to reproduce their weaves in their respective affinities regardless of the strength requirements, but must still abide the above site requirements. Some weaves may not fall under an affinity. In that case, you may list the specific weave as an affinity.
List of known Weaves, organized by Affinity
**Disclaimer: This is not an exhaustive list, and more may be added. **
Please Note:
The following stat requirements are the bare minimum needed to produce the weave at all. If your character only meets the bare minimal requirements, there is still a chance the weave may do something unintended or even fail.
Also, when meeting only the bare minimal requirements, it is unlikely your character would be able to split their flows and would need to release the weave or tie it off before weaving anything else. We think a range of 1-2 points above the minimum is enough to guarantee its success and 3-4 above should make it possible to do multiple weaves at once.
Exceptions can be made on a case by case basis as dexterity in their weaving abilities does factor in the ease of creating and splitting weaves.
Circumstantial Weaves
Cloud Dancing Weaves
Weave | Strength | Earth | Air | Fire | Water | Spirit |
Calling Lightening | - | - | 2 | 1 | - | - |
Controlling Storms | - | 3 | 3 | 3 | 3 | - |
Making Ice | - | - | 1 | 1 | - | - |
Making Fog | - | 1 | 2 | - | 3 | - |
Dexterity over Strength Weaves
Weave | Strength | Earth | Air | Fire | Water | Spirit |
Cutting Weaves (female) | - | 1 | 2 | 2 | - | - |
Cutting Weaves (male) | - | 1 | - | 1 | - | 1 |
Inverting Weaves | Special | - | - | - | - | - |
Stunning (female) | - | - | 2 | 1 | 2 | 2 |
Stunning (male) | - | - | - | 1 | - | 1 |
Earth Singing Weaves
Weave | Strength | Earth | Air | Fire | Water | Spirit |
Delving for Ore | - | 6 | - | - | - | - |
Leveling the Ground | - | 5 | - | - | - | - |
Riven Earth | - | 6 | - | 3 | - | - |
Spinning Earthfire | - | 6 | - | 5 | - | - |
Earth Crafting Weaves
Weave | Strength | Earth | Air | Fire | Water | Spirit |
Aligning the Matrix | - | 2 | 2 | 2 | 1 | 2 |
Rending the Matrix | - | 2 | 2 | 2 | 2 | 1 |
Protective Cocoon | - | 3 | 3 | 3 | - | - |
Welding Stones | - | 5 | 1 | - | - | - |
Creating Cuendillar | - | 4 | 4 | 4 | - | - |
Weave | Strength | Earth | Air | Fire | Water | Spirit |
Arrows of Fire | - | 4 | - | 5 | - | - |
Blossoms of Fire | - | 4 | 4 | 6 | - | - |
Fire Ball | - | - | - | 1 | - | - |
Heating | - | - | - | 1 | - | - |
Psychological Weaves
Weave | Strength | Earth | Air | Fire | Water | Spirit |
Bonding | - | - | 1 | 1 | - | 1 |
Compulsion (light) | - | - | - | - | - | 1 |
Compulsion (strong) | - | - | - | - | - | 4 |
Milking Tears | - | - | - | - | - | 2 |
Refresh | - | - | - | - | 1 | 2 |
Mask of Mirrors Weaves
Weave | Strength | Earth | Air | Fire | Water | Spirit |
Folded Light | - | - | 1 | 1 | - | - |
Illusion | - | - | 1 | 1 | - | 1 |
Making Light | - | - | 1 | 1 | - | - |
Masking the Power | - | - | - | - | - | 2 |
Sound Amplification | - | - | 1 | - | - | - |
(Sound amplification can add fire - bad indoors ask Nat)
Somatic Weaves
Weave | Strength | Earth | Air | Fire | Water | Spirit |
Caressing the Child | - | 2 | - | 2 | - | 2 |
Delving (complex) | - | 2 | 2 | 2 | 2 | 2 |
Delving (simple) | - | - | - | - | - | 2 |
Healing (complex) | - | 4 | 4 | 4 | 4 | 4 |
Healing (simple female) | - | - | 2 | - | 2 | 2 |
Healing (simple male) | - | - | 2 | 2 | - | 2 |
Pain | - | - | - | 2 | - | 2 |
Touch of Death | - | 4 | 4 | 4 | 4 | 4 |
Gateway Weaves
Weave | Strength | Earth | Air | Fire | Water | Spirit |
Skimming | 3 | - | - | - | - | 2 |
Traveling | 5 | - | - | - | - | 4 |
Deathgates | 5 | 1 | - | 4 | - | 4 |
Spying Portal | 5 | - | 1 | - | - | 4 |
No Affinity
Weave | Strength | Earth | Air | Fire | Water | Spirit |
Balefire | - | 5 | 5 | 5 | 5 | 6 |
Eavesdropping | - | - | 1 | - | - | 1 |
Finder | - | - | - | - | - | 1 |
Flame of Tar Valon | - | 5 | 5 | 5 | 5 | 6 |
Hardened Air | - | - | 1 | - | - | - |
Insect Control | - | 1 | - | - | - | 1 |
Keeping | - | 1 | 1 | 1 | 1 | 1 |
Liquids Manipulation | - | - | - | - | 1 | - |
Making a Bridge | - | - | 2 | 5 | - | - |
Night's Shade | - | - | - | - | - | 1 |
Protective Whirlwind | - | - | 3 | - | - | - |
New Weaves (Weaves discovered in the Fourth Age)
Weave | Strength | Earth | Air | Fire | Water | Spirit |
Tracker | - | - | - | - | - | 1 |
Descriptions of Newly Discovered Weaves of the Fourth Age:
Tracker Weave discovered by Zamira Dagaron - A weave that lets you enchant a person so that only you can see a glowing footprint path of where they have been in the last twenty-four hours.